A New GRG Formulation: Circle and Area from Binary Radial Modules

A New GRG Formulation: Circle and Area from Binary Radial Modules

A GRG Formulation: Circle and Area from a Binary Radial Framework

Generative Radial Geometry describes circular measures through a finite binary radial framework. Its working quantities are a radius, a full Turn, a binary resolution, and local chord–tangent constructions.

About the Current GRG Formulation

This page presents the documented binary radial formulation, with geometric definitions and an explicit verification of its measurement kernels. Earlier approaches, including Original Projection and previous Turns formulations, remain part of the research history.

The geometric construction, kernel accuracy, and computational efficiency are separate subjects. The analysis below establishes accuracy for regular symmetric sectors. It does not establish a performance advantage or prescribe an implementation.

The weighted area proposal is documented in A Symmetric GRG Kernel for Area. The geometric ratio notation and proofs below are an analytical clarification of the documented triangles and kernels.

Binary Turns and Resolution

A full rotation is one Turn. Resolve it into equal sectors. The nondegenerate chord–tangent formulas on this page require at least four sectors.

$$
N=2^b,\qquad b\ge2,\qquad R>0.
$$
$$
t_b=\frac1N,\qquad \text{half-sector width}=\frac1{2N}.
$$

One Symmetric Radial Sector

Let a be the distance from the centre to the internal chord, h half that chord, and e half the external tangent side. The tangent is perpendicular to the central radius. The two boundary rays intersect both the circle and this tangent.

$$
a^2+h^2=R^2,\qquad e=R\frac ha.
$$
Symmetric binary radial sector with chord and tangent side A circle with a symmetric radial sector. The internal chord lies between two points on the circle. The external tangent side lies on the tangent line perpendicular to the central radius. O R tᵦ tangent line external tangent side upper sector boundary lower sector boundary internal chord
Figure 1 — Symmetric sector: internal chord, central radius, and external tangent side.

Define dimensionless ratios from these constructed lengths:

$$
c_b=\frac aR,\qquad s_b=\frac hR,\qquad q_b=\frac ha.
$$
$$
c_b^2+s_b^2=1,\qquad q_b=\frac{s_b}{c_b},\qquad c_b=\frac1{\sqrt{1+q_b^2}}.
$$

These symbols denote geometric ratios. They do not specify a trigonometric software routine.

Circumference Kernels

$$
L_i=2h,\qquad L_t=2e.
$$

The arithmetic balance and the classical Snell–Huygens weighted balance give:

$$
\begin{aligned}C_m&=\frac N2(L_i+L_t)=NR(s_b+q_b),\\C_{SH}&=\frac N3(2L_i+L_t)=\frac{2NR}{3}(2s_b+q_b).\end{aligned}
$$

The weighting is a known local arc approximation. This formulation uses it as a kernel within the binary radial framework; the weighting itself is not claimed as an original GRG result.

Area Elements and Kernels

The internal triangle has base 2h and height a. The external triangle has base 2e and height R.

$$
\begin{aligned}I_b&=ah=R^2c_bs_b=R^2\frac{q_b}{1+q_b^2},\\E_b&=Re=R^2q_b.\end{aligned}
$$
$$
A_{\mathrm{in}}=NI_b,\qquad A_{\mathrm{out}}=NE_b.
$$

The arithmetic area estimate and the proposed internal–external weighting are:

$$
\begin{aligned}A_m&=\frac N2(I_b+E_b),\\A_w&=\frac N3(I_b+2E_b).\end{aligned}
$$
$$
A_w=\frac{NR^2}{3}\left(\frac{q_b}{1+q_b^2}+2q_b\right).
$$

Geometric Refinement Bound

The following identity is used to verify regular equal-sector bisection. It is a geometric consequence, not an attribution of a particular numerical algorithm to GRG.

At four sectors the half-sector triangle has equal legs, so q₂ = 1. Bisecting its direction gives the following ratio, obtained by normalising the boundary direction and adding it to the central unit direction:

$$
q_{b+1}=\frac{q_b}{1+\sqrt{1+q_b^2}}.
$$

The denominator is at least two. Induction therefore gives:

$$
0\lt q_b\le 2^{2-b}=\frac4N.
$$

This proves the scale bound needed for the global error estimates. It uses the regular bisection geometry; it does not require a precomputed full-Turn length or area.

Kernel Accuracy: Analytical Verification

Define the local integral below solely as an analytical reference for the exact sector measures. It is not an input to the measurement kernels.

$$
F(q)=\int_0^q\frac{dt}{1+t^2}.
$$

Parameterising the circular boundary by its slope gives exact sector arc length 2RF(q) and exact sector area R²F(q). Thus the fixed full-Turn reference measures satisfy:

$$
C_T(R)=2NRF(q_b),\qquad A_T(R)=NR^2F(q_b).
$$
$$
F(q)=q-\frac{q^3}{3}+\frac{q^5}{5}+O(q^7).
$$

Substitution into the circumference kernels yields:

$$
\begin{aligned}C_m-C_T&=NR\left(\frac{q_b^3}{6}-\frac{q_b^5}{40}+O(q_b^7)\right),\\C_{SH}-C_T&=NR\left(\frac{q_b^5}{10}+O(q_b^7)\right).\end{aligned}
$$

For area:

$$
\begin{aligned}A_m-A_T&=NR^2\left(-\frac{q_b^3}{6}+\frac{3q_b^5}{10}+O(q_b^7)\right),\\A_w-A_T&=NR^2\left(\frac{2q_b^5}{15}+O(q_b^7)\right).\end{aligned}
$$

The area weighting cancels the cubic local residual. Combining these expansions with the geometric scale bound proves, for fixed radius and exact arithmetic:

$$
\begin{aligned}C_m-C_T&=O(N^{-2}),& C_{SH}-C_T&=O(N^{-4}),\\A_m-A_T&=O(N^{-2}),& A_w-A_T&=O(N^{-4}).\end{aligned}
$$

These are asymptotic error statements, not claims of exact equality at finite resolution or guarantees about floating-point performance.

Area Bounds

The geometric inner and outer triangles bound each exact sector. The two balanced area estimates provide a tighter bracket as well:

$$
A_{\mathrm{in}}\le A_m\le A_T\le A_w\le A_{\mathrm{out}}.
$$

For a direct verification, write the normalised kernels as M(q) and W(q). Both differences vanish at zero, and:

$$
\begin{aligned}\frac{d}{dq}\bigl(F(q)-M(q)\bigr)&=\frac{q^2(1-q^2)}{2(1+q^2)^2},\\\frac{d}{dq}\bigl(W(q)-F(q)\bigr)&=\frac{2q^4}{3(1+q^2)^2}.\end{aligned}
$$

Both derivatives are nonnegative for 0 ≤ q ≤ 1, which covers the sectors considered here. Consequently the bracket follows for every b ≥ 2, rather than only for tested resolutions.

Refinement and Quarter-Step Sampling

$$
N_{b+1}=2N_b,\qquad t_{b+1}=\frac{t_b}{2},\qquad \Delta u=\frac{t_b}{4}=\frac1{4N}.
$$

The related area article specifies quarter-step sampling within a module. The verification above concerns the complete sector triangles. An implementation using internal samples must specify how those samples evaluate the same elements; the sampling parameter alone does not define an additional area kernel.

Binary refinement of a radial circle Three circles divided into increasing binary sector counts, showing refinement from coarse radial modules to a smoother circular construction. b = 2, N = 4 b = 3, N = 8 b = 4, N = 16
Figure 2 — Binary sector refinement at N = 4, 8, and 16.

Computational Efficiency and Research Scope

Binary resolution is compatible with binary angular indices and power-of-two scaling. A performance advantage for the complete calculation must nevertheless be measured.

A reproducible comparison must use equal accuracy targets, include generation or retrieval of the local measures, account for precomputation and memory, and specify arithmetic precision, rounding, hardware, and execution time. Stability in fixed-point arithmetic requires a separate error analysis.

The results established here concern the documented regular chord–tangent geometry and its kernels. Historical originality and implementation efficiency are separate investigations.

Radius, Rotation, Arc

Radius, Rotation, Arc

Generative Radial Geometry: Radius, Rotation, and Arc Length

Generative Radial Geometry (GRG) provides a discrete, π-free, constructive method to generate circles, spheres, and related shapes. Instead of assuming π and continuous formulas, GRG builds geometry from radial divisions, summing chords and trapezoids. This creates a radically different perspective compared to the classical approach. Angles are expressed as fractions of the turn ($u\in[0,1)$).

Why GRG Matters

Classical geometry relies on π and continuous trigonometric functions. GRG, in contrast, is digital-native: it works with finite steps, exact points on the circumference, and simple arithmetic operations. This makes it both conceptually new and computationally efficient.

Core Comparison

The table below highlights the key differences between the two approaches.

Aspect Classical Approach Generative Radial Geometry (GRG)
Definition of angle Radians \((s=r\theta)\) with \(\pi\). Angle = discrete fraction \(k/N\) of the turn \((u\in[0,1))\), generated internally.
Mathematical tools Trigonometry, sine/cosine, continuous integrals. Finite sums of chords and trapezoids; additions and square roots.
Points on the circle Require trig functions (numerically approximated). Exact by construction on generated radial sets \((x^2+y^2=R^2)\).
Lengths and areas Closed forms: \(s=r\theta\), \(A=\pi R^2\). Generated sums: \(L=\sum \ell_i\), \(A=\sum A_i\); \(\pi\) emerges as a limit.
Local error None in theory, but depends on \(\pi\)/trig numeric precision. Error only from finite sums; boundary points remain exact.
Extension to 3D New formulas needed (e.g., \(V=\tfrac{4}{3}\pi R^3\)). One constructive scheme extends to surfaces and volumes.
Computational efficiency Expensive trig; slower on low-level hardware. Roots + sums; friendly to SIMD/GPU and embedded devices.
Concept of \(\pi\) \(\pi\) assumed a priori. \(\pi\) appears from the discrete generative process.
Conceptual view Geometry as a static entity to be measured. Geometry as an internal, generative process.

Three GRG Modes

On this page we use three operational modes. Two are Cartesian and compute area on a quarter (by symmetry). One is radial and computes circumference on the full turn.

Mode Target Partition Element Estimate Formula (sketch) Notes
Δx Trapezoidal (Cartesian) Area Quarter, \(x_i=i\,\Delta x\), \(\Delta x=R/N\) Trapezoids between heights \(h_i=\sqrt{\,R^2-x_i^2\,}\) Lower (under-tiling) \(A_Q \approx (\Delta x/2)\sum(h_i+h_{i+1})\); total area \(=4\,A_Q\) Monotone ↑ with \(N\)
Projection Corridor (Cartesian) Area Quarter, same \(\Delta x\) Riemann-like bars at right / midpoint Lower/Upper (squeezing) \(A_Q^{\downarrow}=\Delta x\sum h_i\), \(A_Q^{\uparrow}=\Delta x\sum h_{i+\tfrac12}\); total \(=4\times\) Certified bounds
Chord-Sum at \(\Delta u\) (Radial) Circumference Full turn, \(\Delta u=1/N\) Chords between consecutive radial points Lower (inscribed polygon) \(L \approx N\,R\,\sqrt{\,2-2\,c(1/N)\,}\) No quarter; defined on the whole circle
Note on “quarters”. The quarter is used only for the Cartesian area modes (by symmetry). For circumference we operate on the full turn (radial partition), so “quarters” are not meaningful there.

Further Evaluations & Options

  • Certified area bounds. The corridor (right vs midpoint) yields lower/upper bounds that squeeze the exact area as \(N\) grows.
  • Stronger circumference bracketing. Pair the inscribed chord-sum (lower) with a circumscribed tangent-sum (upper) to bound the true length.
  • Adaptive refinement. Increase \(N\) only where variation is largest (near endpoints for Cartesian area; uniform \(\Delta u\) usually suffices for chords).
  • Hybrid pipelines. Use circumference from chords to cross-check the discrete derivative of area w.r.t. \(R\).
  • 3D extension. The same logic generalizes to spherical belts (length) and frusta/patch sums (area/volume) with discrete radial partitions.
  • Hardware efficiency. All modes need only sums and square roots → ideal for embedded, SIMD, and GPU kernels.

Conclusions

Classical geometry excels in closed-form elegance. GRG complements it with a digital-native, constructive view: exact boundary points, sums that converge without assuming π, and a single scheme that scales from 2D to 3D. Here we use three GRG modes—two Cartesian for area on a quarter, one radial for circumference on the full turn—unlocking certified bounds, adaptive strategies, and hardware-friendly implementations.

The Circle

The Circle

The Circle — Radius-First (Three Methods)

Principle

The circle is generated from the center. The radius is the only primitive; the perimeter is the path traced by the radius, and the area is the surface swept by its rotation. We work in turns (fractions of a full rotation), not in sexagesimal degrees.

Angles in turns & radial node

Let \(u\in[0,1)\) be an angle in turns (period \(1\)). We use period-1 trigonometric functions \(c(u), s(u)\) with \(c(0)=1, s(0)=0\) and \((c(\tfrac14), s(\tfrac14))=(0,1)\). The exact radial node is:

$$ P(u)=\bigl(r\,c(u),\; r\,s(u)\bigr). $$

Bit-friendly turns

Use fixed-point angles \(u = k/2^B\). Picking \(N\) that divides \(2^B\) makes equal-angle steps exact (\(\Delta u=1/N\)).
Optional: LUT + interpolation for \(c(u), s(u)\).

Method scope & scaling (quick key)

  • Radial Sectors (equal-angle, full turn) → no ×4.
  • Δx Trapezoidal (quarter tiling) → ×4 to get the full circle.
  • Original Projection (midpoint/right on a quadrant) → ×4.
Perimeter (equal-angle chords) is naturally full-turn (no ×4) and shared across methods.

Perimeter (shared across methods)

Equal-angle chords (full turn)

$$ \boxed{\, C_N \;=\; 2\,N\,r\,s\!\Bigl(\tfrac{1}{2N}\Bigr) \,} $$
Inscribed regular \(N\)-gon in turns. Monotone ↑ in \(N\). No quadrant scaling.
Perimeter by equal-angle chords (Δu = 1/N turns) Cartesian axes; circle r=100; sample radii and dashed chords (example N=12).
Perimeter by equal-angle chords: \(C_N = 2N r\, s(1/(2N))\) (full turn).

Area — three interchangeable builds (pick one)

Δx Trapezoidal (quarter → ×4)

$$ \Delta x=\frac{r}{N},\quad x_k=k\,\Delta x,\quad y_k=\sqrt{r^2-x_k^2} $$
$$ A_{\text{quarter}}(N)=\frac{\Delta x}{2}\!\left(y_0+2\sum_{k=1}^{N-1}y_k+y_N\right),\qquad A(N)=4\,A_{\text{quarter}}(N). $$
Under-approx on a concave arc; smooth convergence \(O(N^{-2})\).

Original Projection (midpoint/right corridor, quarter → ×4)

$$ \Delta x=\frac{r}{N},\ \ x_{k+\tfrac12}=(k+\tfrac12)\Delta x,\ \ y(x)=\sqrt{r^2-x^2} $$
$$ A^{\text{quad}}_{\text{mid}}=\sum_{k=0}^{N-1} y\!\bigl(x_{k+\tfrac12}\bigr)\,\Delta x,\qquad A^{\text{quad}}_{\text{right}}=\sum_{k=0}^{N-1} y\!\bigl(x_{k+1}\bigr)\,\Delta x, $$
$$ A_{\text{mid/right}}=4\,A^{\text{quad}}_{\text{mid/right}},\qquad A_{\text{right}}\le A_{\text{true}}\le A_{\text{mid}}. $$
Midpoint is second-order; corridor shrinks with \(N\).

Radial Sectors (equal-angle sectors, full turn)

$$ \boxed{\, A_N = \tfrac{N}{2}\,r^2\,s\!\Bigl(\tfrac{1}{N}\Bigr) \,} $$
Sum of \(N\) congruent isosceles triangles with included angle \(1/N\) turns (inscribed lower; monotone ↑ in \(N\)). No ×4.
Quarter area by Δx trapezoids (under the arc) Cartesian x–y axes; quarter arc with Δx verticals and interior trapezoids. Δx trapezoids
Quarter area by Δx trapezoids; multiply by 4 for the full circle.
Radial sector tiling (equal-angle sectors, full turn) Two example sectors on a unit circle (illustrative N=8).
Radial sectors: \(A_N=\tfrac{N}{2}r^2\,s(1/N)\) (full turn, no ×4).

Practical notes

  • Pick \(N\). If angles are \(k/2^B\) turns, choose \(N\mid 2^B\). Use step-doubling (\(N\!\to\!2N\)) to gauge the gap.
  • Monotonicity. \(C_N\) ↑ with \(N\). Δx trapezoids ↑ toward area (under-tiling). Original corridor shrinks. Radial sectors ↑ (inscribed).
  • All in turns. No degrees, no π in the constructive steps.