GRG Trapezoidal

GRG Trapezoidal

Earlier Formulation

This page preserves a historical GRG method. Its notation and formulas belong to that version. The current binary radial formulation and verification are available here. Historical computational claims require separate validation.

Δx Trapezoidal

This GRG block computes the circle’s area from the inside using uniform $\Delta x=r/N$ on the quarter. On the graph $y(x)=\sqrt{r^{2}-x^{2}}$, adjacent samples form trapezoids strictly under the arc; multiply by $4$ for the full circle. No angles are required and no external constants appear in the primary formulas.

Setup

$$ \Delta x \;=\; \frac{r}{N}, \qquad x_k \;=\; k\,\Delta x \quad (k=0,\dots,N), \qquad y_k \;=\; \sqrt{\,r^{2}-x_k^{2}\,}. $$
Quarter circle with Δx trapezoids (N=5) Axes, quarter arc of radius 100, and five Δx strips forming interior trapezoids strictly under the arc. x y
Fig. 1 — Δx trapezoids strictly inside the quarter arc (N=5).

Quarter-area sum (→ ×4 for the circle)

$$ A_{\text{quarter}}(N) \;=\; \sum_{k=0}^{N-1} \frac{\Delta x}{2}\,\bigl( y_k + y_{k+1} \bigr), \qquad A_{\text{circle}}(N) \;=\; 4\,A_{\text{quarter}}(N). $$
Single Δx trapezoid between x_k and x_{k+1} One strip showing the trapezoid under the quarter arc; bracket indicates Δx. x_k x_{k+1} y_k y_{k+1} Δx
Fig. 2 — One Δx trapezoid; the dashed arc shows the exact curve above it.

Why use this block

  • Monotone under-approximation (trapezoids are strictly inside the quarter arc).
  • Smooth convergence $\sim O(N^{-2})$ and numerically stable (simple sums and square roots).
  • No angle handling; easy to implement with fixed-point or vectorized code.

How to use

  • Choose $N$ (e.g., $200$–$1000$) to balance speed and accuracy.
  • Step-doubling check: compare results at $N$ and $2N$ to gauge the remaining gap.
  • Optional diagnostic: plot the trapezoids on the quarter to see the under-tiling.

Notes

  • The last strip degenerates to a triangle since $y_N=0$ at $x_N=r$.
  • Perimeter pairs naturally with equal-angle chords; see the Core Turns block for the chord formula.

See also: Core Turns · Original Projection · Applications / Circle

Δx Trapezoidal

Area from the inside: sample the quarter with uniform $\Delta x = r/N$, use trapezoids under the arc on $y(x)=\sqrt{r^{2}-x^{2}}$, then multiply by $4$ for the full circle. No angles required.

Formula box — Quarter setup

$$ \Delta x \;=\; \frac{r}{N}, \qquad x_k \;=\; k\,\Delta x \ \ (k=0,\dots,N), \qquad y_k \;=\; \sqrt{\,r^{2}-x_k^{2}\,}. $$

Formula box — Quarter area (→ ×4)

$$ A_{\text{quarter}}(N) \;=\; \sum_{k=0}^{N-1} \frac{\Delta x}{2}\,\bigl[\,y_k + y_{k+1}\,\bigr] $$
$$ A_{\text{circle}}(N) \;=\; 4\,A_{\text{quarter}}(N) $$

Properties

  • Monotone under-approximation: each trapezoid lies strictly inside the quarter arc.
  • Convergence $\sim O(N^{-2})$. Numerically stable: sums and square roots only.
  • The last strip degenerates to a triangle because $y_N=0$ at $x_N=r$.

How to use

  • Choose $N$ (e.g., $200$–$1000$) based on speed/accuracy needs.
  • Step-doubling check: compare results at $N$ and $2N$ to estimate the remaining gap.
  • Optional: plot the trapezoids on the quarter to visualize the under-tiling.
GRG Original Projection

GRG Original Projection

Earlier Formulation

This page preserves a historical GRG method. Its notation and formulas belong to that version. The current binary radial formulation and verification are available here. Historical computational claims require separate validation.

Original Projection — historical method This page presents the original GRG idea: the circle is generated from the inside. The circle area is computed on a quadrant by projecting heights onto the x-axis and using midpoint rectangles (discrete upper); a matching right-endpoint rule gives a discrete lower, forming an under/over corridor that shrinks as $N$ increases (the midpoint rule is second-order). The perimeter is obtained from the sum of equal-angle chords on the quadrant (then $\times 4$). This method remains alongside other GRG blocks and is kept intact for comparison and continued study. See also Core Turns and Δx Trapezoidal.

Original Projection (Quarter → ×4)

Work on the quarter $x\in[0,r]$ with the profile $y(x)=\sqrt{r^{2}-x^{2}}$. Use uniform $\Delta x=r/N$. Midpoint rectangles provide a discrete upper estimate; right-endpoint rectangles provide a discrete lower. Multiply by $4$ to obtain full-circle values.

Setup

$$ \Delta x \;=\; \frac{r}{N}, \qquad x_k \;=\; k\,\Delta x \ (k=0,\dots,N), \qquad x_{k+\tfrac12} \;=\; \Bigl(k+\tfrac12\Bigr)\Delta x, \qquad y(x) \;=\; \sqrt{\,r^{2}-x^{2}\,}. $$

Quarter area: discrete corridor (upper vs lower)

Midpoint (discrete upper, second-order)

$$ A_{\text{quarter}}^{\text{mid}}(N) \;=\; \sum_{k=0}^{N-1} \Delta x \; y\!\bigl(x_{k+\tfrac12}\bigr), \qquad A_{\text{circle}}^{\text{mid}}(N) \;=\; 4\,A_{\text{quarter}}^{\text{mid}}(N). $$

Right-endpoint (discrete lower)

$$ A_{\text{quarter}}^{\text{right}}(N) \;=\; \sum_{k=0}^{N-1} \Delta x \; y\!\bigl(x_{k+1}\bigr), \qquad A_{\text{circle}}^{\text{right}}(N) \;=\; 4\,A_{\text{quarter}}^{\text{right}}(N). $$

Corridor: $A_{\text{circle}}^{\text{right}}(N) \;\le\; \text{Area(circle)} \;\le\; A_{\text{circle}}^{\text{mid}}(N)$, with gap shrinking like $O(N^{-2})$ under smoothness.

Perimeter via equal-angle chords (quadrant → ×4)

Partition the quarter by equal angular steps in turns. Let the quarter have $Q$ equal-angle chords of step $\Delta u=\tfrac{1}{4Q}$. The sum over the quarter is

$$ C_{\text{quarter}}(Q) \;=\; 2\,Q\,r\,s\!\Bigl(\tfrac{\Delta u}{2}\Bigr) \;=\; 2\,Q\,r\,s\!\Bigl(\tfrac{1}{8Q}\Bigr), \qquad C_{\text{circle}} \;\approx\; 4\,C_{\text{quarter}}(Q) \;=\; 8\,Q\,r\,s\!\Bigl(\tfrac{1}{8Q}\Bigr). $$

Equivalently, with $N=4Q$ steps on the full turn: $C_{N}=2\,N\,r\,s\!\bigl(\tfrac{1}{2N}\bigr)$ (see Core Turns).

Figure — Quarter with midpoint and right rectangles

Quarter: midpoint (upper) vs right-endpoint (lower) Quarter arc of a circle (r=100) with Δx strips. Green: midpoint rectangles; orange: right-endpoint rectangles. Both lie inside the quarter; midpoint sits above right. x y midpoint (upper) right (lower)
Midpoint vs right-endpoint corridor on the quarter.

Why use this block

  • Explicit under/over corridor with midpoint/right rules on the quarter.
  • Second-order convergence for the midpoint rule ($O(N^{-2})$) with simple operations.
  • No angle handling; complements chord-based perimeter via equal-angle steps.

How to use

  • Choose $N$ (e.g., $200$–$1000$) for the quarter; multiply results by $4$ for the circle.
  • Step-doubling check: compare $N$ vs $2N$ to estimate the residual gap between upper and lower.
  • Pair with equal-angle chords on the quarter to report both area and perimeter consistently.

See also

Core Turns · Δx Trapezoidal · Applications / Circle

Original Projection

The original GRG area method: sample the quarter along the x-axis with uniform step $\Delta x=r/N$. At each sample, project the height on the circle graph $y(x)=\sqrt{r^{2}-x^{2}}$ and build discrete rectangles. Two rules create a shrinking corridor: midpoint rectangles (upper) and right-endpoint rectangles (lower). Multiply by $4$ for the full circle. No angles are required in this block.

Setup

$$ \Delta x \;=\; \frac{r}{N}, \qquad x_k \;=\; k\,\Delta x \quad (k=0,\dots,N), \qquad x_{k+\tfrac12} \;=\; \Bigl(k+\tfrac12\Bigr)\Delta x, \qquad y(x) \;=\; \sqrt{\,r^{2}-x^{2}\,}. $$

Quarter-area sums (→ ×4 for the circle)

$$ \textbf{Midpoint (upper):}\quad A_{\mathrm{mid}}^{\mathrm{q}}(N) \;=\; \sum_{k=0}^{N-1} y\!\bigl(x_{k+\tfrac12}\bigr)\,\Delta x $$
$$ \textbf{Right-end (lower):}\quad A_{\mathrm{right}}^{\mathrm{q}}(N) \;=\; \sum_{k=0}^{N-1} y\!\bigl(x_{k+1}\bigr)\,\Delta x $$
$$ \textbf{Circle totals:}\quad A_{\mathrm{mid}} \;=\; 4\,A_{\mathrm{mid}}^{\mathrm{q}}, \qquad A_{\mathrm{right}} \;=\; 4\,A_{\mathrm{right}}^{\mathrm{q}} $$
$$ \textbf{Corridor:}\quad A_{\mathrm{right}} \;\le\; A_{\mathrm{true}} \;\le\; A_{\mathrm{mid}} $$
$$ \textbf{Estimate (optional):}\quad A_{\mathrm{avg}} \;=\; \frac{A_{\mathrm{mid}}+A_{\mathrm{right}}}{2} \quad\text{(use half-gap as an error bar).} $$

Notes

  • $y(x)=\sqrt{r^{2}-x^{2}}$ is concave on $[0,r]$; hence midpoint gives an upper estimate and right-endpoint a lower one.
  • Increase $N$ to tighten the corridor; publish $A_{\mathrm{avg}}$ with its half-gap if you need an error bar.

See also: Δx Trapezoidal · Core Turns · Applications / Circle

Inside-Out GRG

Inside-Out GRG

GRG — Looking from the Inside: a discrete, π-free language for shapes

Generative Radial Geometry (GRG) — Looking from the Inside

GRG conventions. Angles are measured in turns \(u\in[0,1)\). Radial computations (perimeter and radial area) run on the full turn; the Cartesian area uses the quarter (and then ×4). Trigonometric forms are optional cross-checks, not inputs to the pipeline.

Work-in-progress. GRG is a discrete, π-free way to measure and compare shapes by radial generation. The turning point was this: I looked at the circle from its inside—a point that sends rays outward and measures what they meet. That inside→out switch is small to say and large to practice. The door is open; we will walk through it.

Why GRG matters

  • Discrete by nature: everything runs in finite steps (N)—heights, chords, bands.
  • π-free computation: the pipeline never needs π to run; π appears only when we compare to classical values.
  • Immediate comparability: two shapes at the same resolution are directly comparable with the same grammar.
  • Multi-scale: increase N; the very same procedure refines itself (coarse → fine).
  • GPU-friendly: short loops and sums, ideal for digital geometry, CAD/graphics, and simulation.

Looking from the inside

Not from a grid of squares, not from external coordinates—from a center that emits rays. A shape becomes a radial profile (a finite vector of values) rather than a formula to solve. From there, measurement and comparison happen discretely and immediately.

The joined method (circle)

Perimeter (radial, full turn): split the full turn \(u\in[0,1)\) into \(4N\) equal steps \(\Delta u=1/(4N)\). Join successive GRG border nodes by chords; the quarter view in the figure is for clarity.

Area (Cartesian, quarter): split one radius into \(N\) parts; at each split, drop the perpendicular to the circle (the “height”). Adjacent heights form a trapezoid; summing them tiles the quarter of a disk (the last one degenerates to a triangle). Multiply by 4 for the full disk.

Figure — joined method (circle)

Blue = angular sectors (perimeter, shown on the quarter). Red = single-radius trapezoids (area on the quarter). Dashed red rays start from the height intersections and generally do not coincide with the blue rays.

Figure 1. Quarter circle built from angular sectors (blue) and single-radius trapezoids (red); dashed rays start at height intersections.

Discrete comparability (the practical power)

At the same resolution N, any two shapes share the same grammar (heights, chords). This makes them comparable immediately—π-free inside the computation. We use simple, discrete indices relative to a baseline circle at the same N:

  • Area Index \(a_N\)
  • Perimeter Index \(c_N\)
  • Isoperimetric-like ratio \(q_N=a_N/c_N^2\) (the circle maps to 1 at the same N)
Minimal math — turns-first (π-free, node-based)

Quarter nodes (turns):

\[ \Delta u \;=\; \frac{1}{4N} \] \[ u_k \;=\; k\,\Delta u \quad (k=0,\dots,N) \]

Quarter inscribed perimeter (node distances):

\[ C_{\mathrm{in}}^{(Q)}(N) \;=\; \sum_{k=0}^{N-1} \bigl\|\,P_{k+1}-P_k\,\bigr\| \]

Full inscribed perimeter:

\[ C_{\mathrm{in}}(N) \;=\; 4\,C_{\mathrm{in}}^{(Q)}(N) \]

Radial area (full turn, shoelace on 4N nodes):

\[ A_{\mathrm{in}}(N) \;=\; \frac{1}{2} \sum_{j=0}^{4N-1} \bigl(x_j\,y_{j+1}-x_{j+1}\,y_j\bigr) \]

Cartesian area (quarter, Δx) → ×4:

\[ \Delta x \;=\; \frac{R}{N} \] \[ x_i \;=\; i\,\Delta x \] \[ y_i \;=\; \sqrt{\,R^2 - x_i^{\,2}\,} \] \[ A_{\mathrm{trap}}^{(Q)}(N) \;=\; \sum_{i=1}^{N} \frac{y_{i-1}+y_i}{2}\;\Delta x \] \[ A_{\mathrm{trap}}(N) \;=\; 4\,A_{\mathrm{trap}}^{(Q)}(N) \]

Discrete indices (baseline = circle at the same N):

\[ a_N \;=\; \frac{A_{\text{shape}}(N)}{A_{\text{circle}}(N)} \] \[ c_N \;=\; \frac{C_{\text{shape}}(N)}{C_{\text{circle}}(N)} \] \[ q_N \;=\; \frac{a_N}{c_N^{\,2}} \]
Classical cross-check (optional)

Inscribed perimeter (quarter step in turns):

\[ \Delta u \;=\; \frac{1}{4N} \] \[ s_N \;=\; 2R\,\sin\!\bigl(\pi\,\Delta u\bigr) \] \[ C_{\mathrm{in}}(N) \;=\; 4\,N\,s_N \;=\; 8\,N\,R\,\sin\!\Bigl(\frac{\pi}{4N}\Bigr) \]

Circumscribed perimeter (outer bound):

\[ C_{\mathrm{out}}(N) \;=\; 8\,N\,R\,\tan\!\Bigl(\frac{\pi}{4N}\Bigr) \]

Radial area via triangles (full turn):

\[ A_{\mathrm{tri}}(N) \;=\; 2\,N\,R^{2}\, \sin\!\Bigl(\frac{\pi}{2N}\Bigr) \]

Cartesian area (quarter, Δx) — same as above, then ×4.

Figure — 3D comparator (hemisphere bands)

Clean comparator for surfaces: baseline hemisphere on the left, target surface on the right. Blue = GRG parallels on each latitude; red = bands (average of neighboring circumferences). Below, π-free indices (schematic bars).

Figure 2. Hemisphere bands comparator: left = baseline, right = target. Blue parallels indicate perimeter along latitude; red band shows area via average neighboring circumferences times slant. Bars below sketch π-free indices.

From the circle to the sphere (concept)

We stack latitude bands along the vertical axis and apply the same grammar on each parallel (GRG circumference on the band’s ends, averaged across the slant). Errors shrink fast with balanced vertical and angular splits. The comparator above is designed to show differences band-by-band without clutter.

Applications

  • Graphics/CAD: π-free arc lengths and areas that run fast and parallel.
  • Sampling/tiling on spheres: controllable bands, equal-area approximations.
  • Gear-like and elliptical profiles via directional radial generation.
  • Education: a concrete bridge from discrete geometry to classical values.

Status & invitation

GRG is young and grows with this site. The aim is simple: a practical, comparable, discrete language for shapes and surfaces. If the idea helps, let’s refine proofs, diagrams, and applications together.

ERG – Trapezoidal

ERG – Trapezoidal

Document Status and Current Reference

This page preserves an earlier formulation or research method. Its notation, formulas, and embedded demonstrations belong to that version and should not be treated as the specification of the current binary radial kernels.

Read the current formulation and its analytical verification. Historical performance statements and implementation behaviour require separate validation. Earlier references to circular constants remain in this historical document; they are not inputs to the current geometric kernel definitions.

Δx Trapezoidal (Cartesian)

Area from the inside on the quarter of a circle. Sample uniformly on the x-axis with $\Delta x=r/N$, build trapezoids strictly under the arc $y(x)=\sqrt{r^2-x^2}$, then multiply by 4 for the full circle. No angles and no external constants appear in the primary operators.

Setup (quarter)

$$ \Delta x=\frac{r}{N},\qquad x_k=k\,\Delta x\ \ (k=0,\dots,N),\qquad y_k=\sqrt{\,r^2-x_k^2\,}. $$

Quarter area (→ ×4 for the circle)

$$ A_{\text{quarter}}(N)\;=\;\sum_{k=0}^{N-1}\frac{\Delta x}{2}\,\bigl(y_k+y_{k+1}\bigr), \qquad A_{\text{circle}}(N)\;=\;4\,A_{\text{quarter}}(N). $$

Because $y(x)$ is concave on $[0,r]$, these trapezoids give a monotone under-approximation. The error typically decays like $O(N^{-2})$. A quick check is step-doubling: compare $A_{\text{circle}}(N)$ vs $A_{\text{circle}}(2N)$.

Quarter with Δx trapezoids (Cartesian x–y) Strict Cartesian axes (equal units). r=100, N=5 ⇒ Δx=20. Trapezoids are inside the quarter arc. x y
Fig. 1 — Δx trapezoids strictly inside the quarter arc (example: $r=100$, $N=5$).

Single strip geometry

Between $x_k$ and $x_{k+1}$ the trapezoid has bases $y_k$ and $y_{k+1}$ and width $\Delta x$; the arc segment lies strictly above it.

One Δx trapezoid under the arc Strip between x=60 and x=80 for r=100. Heights are y_k=80 and y_{k+1}=60. Dashed arc segment shown above the trapezoid. x y
Fig. 2 — One Δx strip (here $k=3$): the arc is strictly above the trapezoid.

Pseudocode

Input: r, N
Δx = r / N
Aq = 0
for k = 0..N-1:
    yk   = sqrt(r*r - (k*Δx)*(k*Δx))
    yk1  = sqrt(r*r - ((k+1)*Δx)*((k+1)*Δx))
    Aq  += 0.5 * Δx * (yk + yk1)
A_circle = 4 * Aq
  

Notes

  • Monotone: $A_{\text{circle}}(N)$ increases with $N$ and approaches the true area from below.
  • Accuracy: smooth $O(N^{-2})$ decay; step-doubling is a simple diagnostic.
  • Implementation: works cleanly with fixed-point or vectorized code (just sums and square roots).
GRG Core (Turns)

GRG Core (Turns)

Earlier Formulation

This page preserves a historical GRG method. Its notation and formulas belong to that version. The current binary radial formulation and verification are available here. Historical computational claims require separate validation.

Core Turns

Angles are measured in turns (fractions of a full rotation). Primary 2D formulas use products only and avoid sexagesimal units and external constants. We write c(u), s(u) for cosine/sine with period 1 in turns (so $c(0)=1$, $s(0)=0$; $c(\tfrac{1}{4})=0$, $s(\tfrac{1}{4})=1$). Equivalently, $c(u)=\cos(2\pi u)$ and $s(u)=\sin(2\pi u)$.

Radial point

$$ P(u) \;=\; \bigl( r\cdot c(u),\; r\cdot s(u) \bigr). $$

Perimeter (equal-angle chords)

$$ C_N \;=\; 2\cdot N \cdot r \cdot s\!\Bigl(\tfrac{1}{2N}\Bigr). $$

Area (equal-angle sectors)

$$ A_N \;=\; \tfrac{1}{2}\cdot N \cdot r^{2} \cdot s\!\Bigl(\tfrac{1}{N}\Bigr). $$

How to use

  • Pick a precision $N$ (e.g., $256$). If you store angles as $k/2^{B}$ turns, choose $N$ that divides $2^{B}$.
  • Dyadic refinement: with $b\in\mathbb{N}_{\ge 0}$, set $N=2^{b}$ so the turn step is $\Delta u=2^{-b}$. Quarter sampling uses $\Delta u=\tfrac{1}{4N}=2^{-b-2}$.
  • Optional check (step-doubling): compare $N$ vs. $2N$ to gauge the remaining gap.

Notes

  • Both $C_N$ and $A_N$ increase with $N$ and converge to the circle values $2\pi r$ and $\pi r^2$; the error typically scales like $O\!\bigl((\Delta u)^2\bigr)=O(N^{-2})$.
  • This block pairs with the Trapezoidal and Original blocks on the Applications pages.

Figure: turns, chord, and sector

Unit circle with radial point P(u), equal-angle step Δu=1/N, chord and sector Circle of radius r with angle u in turns; two rays separated by Δu illustrate the chord s(1/(2N)) and the associated sector s(1/N). u Δu = 1/N P(u) chord O
Radial point $P(u)$, equal-angle step $\Delta u=1/N$, chord $s(\tfrac{1}{2N})$, and sector $s(\tfrac{1}{N})$.

See also

Δx Trapezoidal · Original Projection · Applications / Circle · Applications / Sphere

Formalisation (2025 snapshot). GRG is fully angular: in 2D circumference via equal-angle Δu chords, and area via equal-angle Δu sectors (products only); in 3D, surface/volume are angular sums over meridian bands. No sexagesimal units, no π.

Generative Radial Geometry (GRG) — Formalisation (Turns)

GRG is a constructive, discrete framework based on full-turn angular partitions (turns). All angles are fractions of a full rotation $u\in[0,1)$. We use period-1 trigonometric functions $c(u), s(u)$ with $c(0)=1$, $s(0)=0$, $(c(\tfrac14), s(\tfrac14))=(0,1)$, and standard identities. Primary formulas contain no sexagesimal units and no external constants.

1) Setup and Notation (full turn)

  • Spaces. Plane $\mathbb{R}^2$ and space $\mathbb{R}^3$ with axes $x,y,z$.

  • Circle/Sphere. Center $O$, radius $r>0$. Circle: $x^2+y^2=r^2$. Sphere: $x^2+y^2+z^2=r^2$.

  • Angles. $u\in[0,1)$ turns. Turns-trigonometry: $c(u), s(u)$ with unit identities.

Fig. A — Radial construction over the full turn Axes, circle, and two radii separated by angle u in turns; point P(u) on the circle. u R
Fig. A — Angle $u$ (turns). Radial point $P(u)=(r\,c(u),\,r\,s(u))$.

2) Exact radial nodes (full turn)

For any $u\in[0,1)$:

Radial node

$$ P(u)\;=\;\bigl(r\,c(u),\; r\,s(u)\bigr). $$
Evenly-spaced angles: $u_k=k/N$ over the full turn.

3) 2D operators (products, no sums)

2D Circumference (inscribed regular N-gon)

$$ \boxed{\, C_N \;=\; 2\,N\,r\,s\!\Bigl(\tfrac{1}{2N}\Bigr) \,} $$
Sum of $N$ identical chords → product.

2D Area (N equal-angle sectors)

$$ \boxed{\, A_N \;=\; \tfrac{N}{2}\,r^{2}\,s\!\Bigl(\tfrac{1}{N}\Bigr) \,} $$
Sum of $N$ identical sectors → product.

4) Sphere: meridian bands over a half turn (angular-only)

Meridian parameterization (angles only)

$$ \Delta v=\tfrac{1}{2M}, \qquad v_i=i\,\Delta v, \qquad \rho_i=r\,s(v_i). $$

4.1 Surface (angular sum over bands)

Meridian step (constant) & parallel circumference

$$ h=2\,r\,s\!\Bigl(\tfrac{\Delta v}{2}\Bigr)=2\,r\,s\!\Bigl(\tfrac{1}{4M}\Bigr), \qquad \mathrm{C}_{\mathrm{GRG}}(\rho;L)=2\,L\,\rho\,s\!\Bigl(\tfrac{1}{2L}\Bigr). $$

Surface via trapezoids (bands)

$$ S_{M,L}=h\left[ \tfrac12\,\mathrm{C}_{\mathrm{GRG}}(\rho_0;L) + \sum_{i=1}^{M-1}\mathrm{C}_{\mathrm{GRG}}(\rho_i;L) + \tfrac12\,\mathrm{C}_{\mathrm{GRG}}(\rho_M;L) \right]. $$

Surface — midpoints (often more accurate)

$$ S_{M,L}\;\approx\; h\sum_{i=0}^{M-1}\mathrm{C}_{\mathrm{GRG}}\!\bigl(\rho_{i+\tfrac12};L\bigr), \qquad \rho_{i+\tfrac12}=r\,s\!\bigl(v_i+\tfrac{\Delta v}{2}\bigr). $$
Fig. D — Meridian bands: parallels front/mid/back Three parallels drawn as ellipses to suggest a sphere; axes and reference labels included. v_i v_{i+1}
Fig. D — Meridian bands over a half turn; 2D angular operators on each parallel.

4.2 Volume (angular sum over sections)

Axial thickness & section area (angular)

$$ \Delta z_i = r\,\big|\,c(v_{i+1})-c(v_i)\,\big|, \qquad \mathrm{A}_{\mathrm{GRG}}(\rho;N)=\tfrac{N}{2}\,\rho^2\,s\!\Bigl(\tfrac{1}{N}\Bigr). $$

Volume via trapezoids (sections)

$$ V_{M,N}\;\approx\;\sum_{i=0}^{M-1} \frac{\Delta z_i}{2}\Bigl(\mathrm{A}_{\mathrm{GRG}}(\rho_i;N)+\mathrm{A}_{\mathrm{GRG}}(\rho_{i+1};N)\Bigr). $$

Volume — midpoints

$$ V_{M,N}\;\approx\;\sum_{i=0}^{M-1}\mathrm{A}_{\mathrm{GRG}}\!\bigl(\rho_{i+\tfrac12};N\bigr)\,\Delta z_i. $$

5) Compact “no-π” operators (summary)

  • 2D circumference: $\displaystyle \mathrm{C}_{\mathrm{GRG}}(r; N)=2\,N\,r\,s\!\bigl(\tfrac{1}{2N}\bigr)$.

  • 2D area: $\displaystyle \mathrm{A}_{\mathrm{GRG}}(r; N)=\tfrac{N}{2}\,r^2\,s\!\bigl(\tfrac{1}{N}\bigr)$.

Dyadic refinement (turns-first): $b\in\mathbb{N}_{\ge 0}$, $N=2^{b}$, and $\Delta u=2^{-b}$ (quarter sampling uses $\Delta u = \tfrac{1}{4N}=2^{-b-2}$).

Core Turns

Angles are measured in turns (fractions of a full rotation, u∈[0,1)). We write c(u) and s(u) for cosine/sine with period 1 in turns (so c(0)=1, s(0)=0; c(1/4)=0, s(1/4)=1). This block gives 2D, product-only formulas without sexagesimal units or external constants.

Radial point

$$ P(u) \;=\; \bigl( r\,c(u),\; r\,s(u) \bigr) $$

Perimeter (equal-angle chords)

$$ C_N \;=\; 2\,N\,r\, s\!\Bigl(\tfrac{1}{2N}\Bigr) $$

Area (equal-angle sectors)

$$ A_N \;=\; \tfrac{1}{2}\, N\, r^{2}\, s\!\Bigl(\tfrac{1}{N}\Bigr) $$

How to use

  • Choose a precision N (e.g., 256). If you store angles as k/2^B turns, pick N dividing 2^B.
  • For a quick accuracy check, compare results at N and 2N (step-doubling).

Notes

  • C_N and A_N increase with N and converge to the circle’s values.
  • This is one GRG method block. See also the Δx Trapezoidal and Original Projection blocks.

See also: Δx Trapezoidal · Original Projection · Applications / Circle · Applications / Sphere

Note: 3D (surface/volume) lives under Applications / Sphere. This page focuses on the 2D Core Turns block.