Each numerical result should identify the construction version, input geometry, sector count, sampling convention, arithmetic format, rounding policy, software version, reference definition, and raw output.
Code and Environment
Provide executable source, a documented environment, test cases, and a release identifier. State the actual licence; do not imply an open-source release before one is published.
Measurement Protocol
Archive inputs, outputs, timing methodology, hardware details, memory measurements, and comparison methods. Include setup and precomputation costs. Compare complete implementations at equal achieved accuracy.
Verification Status
Previous completion checkmarks and sample commit identifiers were templates. They have been removed. Repository, continuous-integration, dataset, and DOI availability must be verified individually before being marked complete.
GRG exports reproducible geometry and metadata for CAD/BIM, DCC, and scripting pipelines. Angles use turns with dyadic step Δu=2^{-n} (full turn); a quarter has M=2^{\,n-2} samples.
GRG is a center-seeded, turns-based framework where the step on the full turn is dyadic Δu = 2^{-n} and a quarter has M = 2^{\,n-2} samples. Beyond didactic examples, GRG scales to rich, real-world use-cases across design, science, and engineering.
Cell parameterization: drive lattice thickness and porosity with radial weights w(u;\theta) aligned to sectors.
Gradient structures: encode density transitions by modulating n and w(u) per quadrant.
Export: polylines for slicing; surface thickening downstream; per-sector tags in JSON for auditability.
Bio-inspired Morphologies
Venation & ribbing: use adaptive refinement where the sagitta/chord proxy $\,\rho(\Delta u)=\dfrac{1-c(\Delta u/2)}{2\,s(\Delta u/2)}\,$ is high to mimic leaf veins or shell ribs.
Seed layouts: multi-seed blends reproduce spoke-and-ring organizations seen in echinoderms and corals.
Procedural Graphics & VFX
Shader-ready primitives: chords and strips form compact GPU-friendly loops; dyadic refinement maps to MIP-like levels.
Stylization: directional weights create radial sunbursts, rosettes, and moiré effects with deterministic control.
Architecture, CAD/BIM & Fabrication
Toolpaths: quarter aggregation supports symmetry-aware infill and rib layouts for AM/robotic fabrication.
Interoperability: export nodes/strips (.OBJ polylines) and parameter logs (JSON). Downstream conversion to .STEP for BIM/CAD workflows.
Tolerances: pick n from budgeted error using second-order behavior on smooth parts.
Scientific & Medical
Vascular/airway sketches: multi-seed radial fields provide reproducible centerlines for exploratory models.
Acoustics/CFD pre-meshing: use GRG sectors to place probe rings and boundary samples consistently.
Uniform silhouette, denser ribs near high curvature
Bio-venation panel
Multi-seed with curved blending
n=12, τ=0.05, β=0.5, m=1
Leaf-like strands; ensure hole guards on internal voids
Procedural rosette (VFX)
Directional weights only
n=10, β=0.6, m=6, \phi=0
Deterministic radial motifs, shader-friendly
Export Checklist
Log seed, n, rule, adaptive thresholds, and weights in JSON.
Export quarter nodes; reconstruct full geometry via symmetry.
Convert to surfaces/solids downstream only after verification of P(n), A(n) stabilization.
Good Defaults
Step:Δu=2^{-10} to start; refine dyadically where $\rho(\Delta u)$ exceeds τ.
Rules: midpoint for perimeter, Δx trapezoidal for area; averaged chords for mixed targets.
Blending: keep $\sum w_i=1$, $w_i\ge 0$; make weights vanish across cut-loci around holes.
Left: sector-aligned lattice cells driven by w(u;\theta).
Center: venation-like refinement where $\rho(\Delta u)$ is large.
Right: stylized rosette via directional weights and dyadic levels.
GRG integrates with structural optimization (SIMP/level set) and with machine learning for parameter calibration. Angles are measured in turns with dyadic step Δu = 2^{-n} on the full turn; a quarter has M = 2^{\,n-2} steps. Formulas remain π-free at finite resolution.
$$
n \in \mathbb{N}_{\ge 0},\qquad \Delta u = 2^{-n},\qquad M = 2^{\,n-2}\ \text{(steps per quarter)}.
$$
Topology Optimization Bridge
We expose GRG’s radial density as design variables for SIMP/level-set frameworks. Let x denote per-sector densities, mapped from radial weights:
By parameterizing x via GRG weights, the optimizer searches a low-dimensional, center-seeded space that preserves radial structure while meeting volume and stiffness targets.
Level-Set Coupling
Alternatively, drive a level-set ϕ by GRG fields: initialize ϕ from radial strips and evolve with curvature-regularized motion under structural sensitivities. GRG provides stable seeding and symmetric updates across quarters.
ML-Assisted Calibration
Given exemplars (e.g., bones, shells, corals), regress GRG parameters θ to match silhouettes or performance. Use mixed geometric + physical loss:
Radial seed & step: pick n so Δu=2^{-n}; choose rule for chords/strips (midpoint, averaged, Δx trapezoidal).
Design variables: set θ for w(u) or direct densities x(u_k).
Solver coupling: run SIMP/level-set; back-propagate sensitivities to θ.
Calibration (optional): fit θ to exemplars using the mixed loss.
Export: reconstruct full shape from quarter; output polylines/meshes.
Safety & Regularization
Step cap: enforce a minimum Δu_{\min} to prevent local collapse.
Curvature damping: penalize large changes of w(u) across adjacent sectors.
Volume guard: soft penalty if \sum x_i drifts from target fraction \bar v.
Interoperability
Inputs: seed, n, rule, parameters θ or densities x.
Outputs: perimeter P, area A, nodes/strips, optional field samples.
Formats:.OBJ polylines, .STEP (via downstream CAD), JSON config for reproducibility.
Defaults
Rule: chord — midpoint for perimeter; Δx trapezoidal for area.
n: start with n=10 (Δu=2^{-10}) and refine dyadically.
ML loss: set \lambda_{\text{geom}}=1, \lambda_{\text{phys}}=0.3, \lambda_{\text{reg}}=10^{-3} as safe starters.
Flow (left→right): GRG parameters → SIMP / Level-set solver → Performance metrics → Exports.
Dashed arc: feedback of sensitivities/gradients back to GRG (or to the ML regressor for calibration).
This page specifies planned comparisons. It does not present a completed benchmark or a demonstrated performance advantage.
Separate Tasks
Measure circumference and area evaluation separately from boundary generation, rasterisation, and three-dimensional modelling. Equal sector counts alone do not make different tasks comparable.
Accuracy and Cost
Compare runtime at the same achieved error, and error at the same runtime. Report arithmetic format, rounding, memory, hardware, software versions, warm-up, repetitions, timing variability, setup cost, and precomputation.
Baselines
Include geometric bisection with inner–outer bounds, comparable weighted or extrapolated kernels, and direct analytical evaluation where appropriate. Give every method the same target and include its full computational cost.
Data and References
Begin with the circle kernels whose hypotheses are documented in the current formulation. Validate other shapes and three-dimensional methods separately. Publish reference precision and how it is obtained.
Convergence
The current regular-sector proofs distinguish second-order arithmetic kernels from fourth-order weighted kernels. These rates must not be transferred automatically to Cartesian trapezoids, endpoint-singular integrands, general shapes, or finite-precision implementations.
Reporting
Publish executable scripts, inputs, raw CSV or JSON, version identifiers, plots, and the conditions of every comparison. Former sample timing rows and schematic plots are not retained as measured results.
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